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Author Topic: Stupid bloody audio engineering  (Read 7147 times)

MDV

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Stupid bloody audio engineering
« on: March 28, 2010, 12:06:15 AM »
Always a new trick round the corner and something else to learn to make you positively embarrassed of the last thing you did.

So annoying

That will be all.

JDC

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Re: Stupid bloody audio engineering
« Reply #1 on: March 28, 2010, 06:25:49 AM »
does this new trick give more br00tal tone than the mic and goldfish bowl trick?

MDV

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Re: Stupid bloody audio engineering
« Reply #2 on: March 28, 2010, 03:06:04 PM »
Depends if the goldfish is in the bowl or not.

JDC

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Re: Stupid bloody audio engineering
« Reply #3 on: March 28, 2010, 08:33:18 PM »
if you replace the goldfish with a different kind of fish does it colour the tone in a good way?

MDV

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Re: Stupid bloody audio engineering
« Reply #4 on: March 28, 2010, 08:34:27 PM »
Every fish has a different tone, and you really have to just choose the right one for the song.

JDC

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Re: Stupid bloody audio engineering
« Reply #5 on: March 28, 2010, 08:50:34 PM »
I'd avoid catfish, swordfish, shark and king mackerel, they are high in mercury and probably result in a harsh top end

MDV

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Re: Stupid bloody audio engineering
« Reply #6 on: March 28, 2010, 08:54:04 PM »
Skate and puffer fish are where its at for a smooth top end, but sometimes you do need something with more bite.

dheim

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Re: Stupid bloody audio engineering
« Reply #7 on: March 29, 2010, 11:18:10 AM »
i'd suggest tuna. it's well balanced, on the warm side... just a bit too big for the goldfish bowl, i fear.
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MDV

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Re: Stupid bloody audio engineering
« Reply #8 on: March 29, 2010, 09:11:24 PM »
Perhaps a tuna steak, or a genetically modified mini-tuna?

If warm is what youre after then maybe river cobbler could stand in?

MrBump

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Re: Stupid bloody audio engineering
« Reply #9 on: March 29, 2010, 09:32:33 PM »
Is this a private party?
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MDV

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Re: Stupid bloody audio engineering
« Reply #10 on: March 29, 2010, 09:34:24 PM »
Most certainly not. I think its just that the tonal properties of fish is a somewhat esoteric subject. Do you have any experience on the matter?

MrBump

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Re: Stupid bloody audio engineering
« Reply #11 on: March 29, 2010, 09:42:20 PM »
No, I was going to make a "tuner" gag, but I think the moment has been lost...

Not really my plaice to comment, anyway.
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MDV

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Re: Stupid bloody audio engineering
« Reply #12 on: March 29, 2010, 09:55:50 PM »
Nicely done :lol:

You could school us in a thing or two, come right in.

Johnny Mac

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Re: Stupid bloody audio engineering
« Reply #13 on: March 29, 2010, 11:26:22 PM »
Always a new trick round the corner and something else to learn to make you positively embarrassed of the last thing you did.

So annoying

That will be all.

What was it that superseded your previous knowledge?
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MDV

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Re: Stupid bloody audio engineering
« Reply #14 on: March 30, 2010, 10:57:28 AM »
This one was the benefit of EQing by

wait for it

actual notes/keys.

Seems so stupidly obvious now. Kind of realised by accident in a recent mix - yeah, instruments have natural ranges that they resonate in and occupy in the mix which one can emphasise or de-emphasise to give them their own space while being mutally supportive, but there are bloody notes as well! If things are murky/phasey/gay sounding them maybe its because the frequency ranges increased or decreased arent working with the frequencies of the fundamentals of the bloody keys being used!??! Turns out it works (in a you-should-track-it-right-to-begin-with sort of a way and so never have to do this, but it helped out with this project and I can see where not doing it probably caused problems in previous ones).